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A-T THUNDER DEPTH CHART
←D. SCHREMPF · 87R. ALLEN · 94→
PINK DIAMOND · PG/SG · OKC
96
Shai Gilgeous-Alexander
Shai Gilgeous-Alexander
6'6" · 195 lbs · 7'0" WS · 24 BADGES
98
SHOT IQ
80TH PCTL · PG
97
DRAW FOUL
96TH PCTL · PG
96
MID-RANGE SHOT
98TH PCTL · PG
THE SCOUTING READ
STRENGTHS
+Mid-Range Shot 96 — 98th percentile among PGs.
+Draw Foul 97 — 96th percentile among PGs.
+Post Hook 66 — 96th percentile among PGs.
WEAKNESSES
−Three-Point Shot 78 — 20th percentile among PGs.
−Pass IQ 88 — 22nd percentile among PGs.
−Pass Vision 80 — 26th percentile among PGs.
TAKE HIM SOMEWHERE
Compare→ Whiteboard
STATISTICALLY SIMILAR PGSBY ATTRIBUTE PROFILE
Oscar Robertson

Oscar Robertson

PG/SG · MIL

96
Penny Hardaway

Penny Hardaway

PG/SG · ORL

94
Charlie Scott

Charlie Scott

PG/SG · PHX

89
PERCENTILE VS ALL PGS (100)
OVERALL
91
OUTSIDE
93
INSIDE
96
PLAYMAKING
31
ATHLETICISM
67
DEFENSE
89
REBOUNDING
84
| = LEAGUE MEDIAN
OVERALL — GAME TO GAME
ONE GAME OF DATA — HISTORY BUILDS EACH 2K RELEASE
CATEGORY RADAR
PLAYERPG AVG
OVR 96INS 76OUT 93ATH 85PLY 87REB 58DEF 80
BADGES — 24 TOTALFROM GET /api/players/slug/shai-gilgeous-alexander-all-time-oklahoma-city-thunder
GOLD · 14
Bail OutPassing out of a jump shot or layup yields fewer errant passes than normal. Additionally, it helps with passing out of double teams.Break StarterAfter grabbing a defensive rebound, deep outlet passes made up the court are more accurate. Passes must be made quickly after the defensive rebound.DeadeyeJump shots taken with a defender closing out receive less of a penalty from a shot contest.Float GameImproves a player's ability to make floaters.GloveIncreases the ability to successfully steal from ball-handlers, or strip layup attempts.InterceptorThe frequency of successfully tipped or intercepted passes greatly increases.Layup MixmasterImproves a player's ability to finish fancy or acrobatic layups successfully.Physical FinisherImproves a player's ability to battle through contact and convert contact layups.Pick DodgerImproves a player's ability to navigate through and around screens while on defense.Set Shot SpecialistBoosts chances of knocking down stand-still jump shots.Shifty ShooterImproves a player's ability to successfully make off-the-dribble, high-difficulty jump shots.Strong HandleReduces the likelihood of being bothered by defenders when dribbling.UnpluckableDefenders have a tougher time poking the ball free with their steal attempts.Versatile VisionaryImproves a player's ability to thread and fit tight passes, including alley-oops, quickly and on time.
SILVER · 8
Ankle AssassinIncreases the ability to break down the defender or cross them up.ChallengerImproves the effectiveness of well-timed contests against perimeter shooters.DimerWhen in the half-court, passes by Dimers to open shooters yield a shot percentage boost.Handles For DaysA player takes less of an energy hit when performing consecutive dribble moves. allowing them to chain together combos quicker and for longer periods.Lightning LaunchSpeeds up launches when attacking from the perimeter.Off-Ball PestMakes players more difficult to get past when playing off-ball, as they can grab and hold their matchup.Pogo StickAllows players to quickly recover and go back up for another jump upon landing. This could be after a rebound, block attempt, or even jump shot.Slippery Off-BallWhen attempting to get open off screens, the player more effectively navigates through traffic.
BRONZE · 2
Immovable EnforcerImproves a defensive player's strength when defending ball handlers and finishers who are coming straight at them.On-Ball MenaceHounds and bodies up while defending on the perimeter.
FULL ATTRIBUTE MATRIX — 40+ FIELDS, ALL FROM ONE CALL
OUTSIDE SCORING
PG AVG 87 · 89TH PCTLCLOSE SHOT95
PG AVG 86.7 · 98TH PCTLMID-RANGE SHOT96
PG AVG 82.9 · 20TH PCTLTHREE-POINT SHOT78
PG AVG 83.8 · 95TH PCTLFREE THROW92
PG AVG 92.9 · 80TH PCTLSHOT IQ98
PG AVG 90.6 · 84TH PCTLOFFENSIVE CONSISTENCY98
INSIDE SCORING
PG AVG 90.4 · 31ST PCTLDRIVING LAYUP88
PG AVG 28.9 · 91ST PCTLSTANDING DUNK40
PG AVG 48.8 · 79TH PCTLDRIVING DUNK75
PG AVG 39.6 · 96TH PCTLPOST HOOK66
PG AVG 53.2 · 91ST PCTLPOST FADE73
PG AVG 45.6 · 94TH PCTLPOST CONTROL72
PG AVG 79.3 · 96TH PCTLDRAW FOUL97
PG AVG 90.8 · 88TH PCTLHANDS98
PLAYMAKING
PG AVG 90.2 · 26TH PCTLPASS ACCURACY87
PG AVG 90.2 · 80TH PCTLBALL HANDLE94
PG AVG 88.6 · 31ST PCTLSPEED WITH BALL85
PG AVG 91.5 · 22ND PCTLPASS IQ88
PG AVG 86.4 · 26TH PCTLPASS VISION80
ATHLETICISM
PG AVG 88 · 44TH PCTLSPEED86
PG AVG 86 · 48TH PCTLAGILITY86
PG AVG 79.9 · 74TH PCTLVERTICAL85
PG AVG 56.3 · 59TH PCTLSTRENGTH60
PG AVG 94.1 · 73RD PCTLSTAMINA97
PG AVG 88.4 · 97TH PCTLHUSTLE98
PG AVG 84.3 · 27TH PCTLDURABILITY80
DEFENDING
PG AVG 45.5 · 89TH PCTLINTERIOR DEFENSE68
PG AVG 81.6 · 55TH PCTLPERIMETER DEFENSE83
PG AVG 75.6 · 80TH PCTLSTEAL88
PG AVG 41.5 · 94TH PCTLBLOCK66
PG AVG 81.2 · 79TH PCTLHELP DEFENSE IQ88
PG AVG 81.6 · 42ND PCTLPASS PERCEPTION80
PG AVG 78.9 · 63RD PCTLDEFENSIVE CONSISTENCY85
REBOUNDING
PG AVG 41.9 · 74TH PCTLOFFENSIVE REBOUND48
PG AVG 52 · 92ND PCTLDEFENSIVE REBOUND68
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