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'88-'89 BULLS DEPTH CHART
←C. HODGES · 75S. PIPPEN · 82→
GALAXY OPAL · SG/SF · CHI
97
Michael Jordan
Michael Jordan
6'6" · 195 lbs · 6'11" WS · 27 BADGES
98
AGILITY
98TH PCTL · SG
98
PERIMETER DEFENSE
98TH PCTL · SG
98
DRIVING DUNK
97TH PCTL · SG
THE SCOUTING READ
STRENGTHS
+Offensive Rebound 67 — 99th percentile among SGs.
+Agility 98 — 98th percentile among SGs.
+Perimeter Defense 98 — 98th percentile among SGs.
WEAKNESSES
−Three-Point Shot 70 — 16th percentile among SGs.
−Strength 57 — 57th percentile among SGs.
−Free Throw 84 — 71st percentile among SGs.
TAKE HIM SOMEWHERE
Compare→ Whiteboard
STATISTICALLY SIMILAR SGSBY ATTRIBUTE PROFILE
Scottie Pippen

Scottie Pippen

SG/SF · CHI

96
Kobe Bryant

Kobe Bryant

SG/SF · LAL

98
Clyde Drexler

Clyde Drexler

SG/SF · POR

90
PERCENTILE VS ALL SGS (137)
OVERALL
96
OUTSIDE
90
INSIDE
99
PLAYMAKING
95
ATHLETICISM
97
DEFENSE
95
REBOUNDING
99
| = LEAGUE MEDIAN
OVERALL — GAME TO GAME
ONE GAME OF DATA — HISTORY BUILDS EACH 2K RELEASE
CATEGORY RADAR
PLAYERSG AVG
OVR 97INS 84OUT 89ATH 90PLY 85REB 68DEF 84
BADGES — 27 TOTALFROM GET /api/players/slug/michael-jordan-1988-89-chicago-bulls
HALL OF FAME · 2
DeadeyeJump shots taken with a defender closing out receive less of a penalty from a shot contest.PosterizerIncreases the chances of throwing down a dunk on your defender.
GOLD · 17
Aerial WizardIncreases the ability to finish an alley-oop from a teammate or a putback finish off an offensive rebound.ChallengerImproves the effectiveness of well-timed contests against perimeter shooters.DimerWhen in the half-court, passes by Dimers to open shooters yield a shot percentage boost.Float GameImproves a player's ability to make floaters.GloveIncreases the ability to successfully steal from ball-handlers, or strip layup attempts.Immovable EnforcerImproves a defensive player's strength when defending ball handlers and finishers who are coming straight at them.InterceptorThe frequency of successfully tipped or intercepted passes greatly increases.Layup MixmasterImproves a player's ability to finish fancy or acrobatic layups successfully.Off-Ball PestMakes players more difficult to get past when playing off-ball, as they can grab and hold their matchup.On-Ball MenaceHounds and bodies up while defending on the perimeter.Pick DodgerImproves a player's ability to navigate through and around screens while on defense.Pogo StickAllows players to quickly recover and go back up for another jump upon landing. This could be after a rebound, block attempt, or even jump shot.Set Shot SpecialistBoosts chances of knocking down stand-still jump shots.Shifty ShooterImproves a player's ability to successfully make off-the-dribble, high-difficulty jump shots.Strong HandleReduces the likelihood of being bothered by defenders when dribbling.UnpluckableDefenders have a tougher time poking the ball free with their steal attempts.Versatile VisionaryImproves a player's ability to thread and fit tight passes, including alley-oops, quickly and on time.
SILVER · 6
Ankle AssassinIncreases the ability to break down the defender or cross them up.Break StarterAfter grabbing a defensive rebound, deep outlet passes made up the court are more accurate. Passes must be made quickly after the defensive rebound.Limitless RangeExtends the range from which a player can effectively shoot three-pointers from deep.Physical FinisherImproves a player's ability to battle through contact and convert contact layups.Post Fade PhenomImproves a player's ability to make post fades and hop shots.Post-Up PoetRaises the chances of faking or getting by the defender, as well as scoring, when performing moves in the post.
BRONZE · 2
Bail OutPassing out of a jump shot or layup yields fewer errant passes than normal. Additionally, it helps with passing out of double teams.High-Flying DenierBoosts the speed and leaping ability of a defensive player in anticipation of a block attempt.
FULL ATTRIBUTE MATRIX — 40+ FIELDS, ALL FROM ONE CALL
OUTSIDE SCORING
SG AVG 77.3 · 96TH PCTLCLOSE SHOT94
SG AVG 79.9 · 89TH PCTLMID-RANGE SHOT92
SG AVG 79.2 · 16TH PCTLTHREE-POINT SHOT70
SG AVG 78.6 · 71ST PCTLFREE THROW84
SG AVG 80.5 · 82ND PCTLSHOT IQ95
SG AVG 73.6 · 95TH PCTLOFFENSIVE CONSISTENCY98
INSIDE SCORING
SG AVG 78.7 · 93RD PCTLDRIVING LAYUP96
SG AVG 39.4 · 96TH PCTLSTANDING DUNK75
SG AVG 63.5 · 97TH PCTLDRIVING DUNK98
SG AVG 37.6 · 88TH PCTLPOST HOOK55
SG AVG 58.3 · 96TH PCTLPOST FADE85
SG AVG 46.3 · 95TH PCTLPOST CONTROL75
SG AVG 64.4 · 97TH PCTLDRAW FOUL92
SG AVG 84.3 · 91ST PCTLHANDS98
PLAYMAKING
SG AVG 70.9 · 96TH PCTLPASS ACCURACY88
SG AVG 76.9 · 84TH PCTLBALL HANDLE85
SG AVG 70.6 · 88TH PCTLSPEED WITH BALL84
SG AVG 72.6 · 90TH PCTLPASS IQ88
SG AVG 59.7 · 92ND PCTLPASS VISION79
ATHLETICISM
SG AVG 74.1 · 90TH PCTLSPEED87
SG AVG 77.1 · 98TH PCTLAGILITY98
SG AVG 74.2 · 97TH PCTLVERTICAL98
SG AVG 55.6 · 57TH PCTLSTRENGTH57
SG AVG 88.4 · 98TH PCTLSTAMINA99
SG AVG 82.7 · 92ND PCTLHUSTLE98
SG AVG 82.4 · 96TH PCTLDURABILITY96
DEFENDING
SG AVG 49.9 · 93RD PCTLINTERIOR DEFENSE68
SG AVG 73.6 · 98TH PCTLPERIMETER DEFENSE98
SG AVG 65.4 · 97TH PCTLSTEAL90
SG AVG 42.8 · 73RD PCTLBLOCK51
SG AVG 72.3 · 93RD PCTLHELP DEFENSE IQ92
SG AVG 68.6 · 93RD PCTLPASS PERCEPTION94
SG AVG 69 · 92ND PCTLDEFENSIVE CONSISTENCY95
REBOUNDING
SG AVG 43.4 · 99TH PCTLOFFENSIVE REBOUND67
SG AVG 50.4 · 96TH PCTLDEFENSIVE REBOUND68
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