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'85-'86 CELTICS DEPTH CHART
←D. AINGE · 78K. MCHALE · 91→
GALAXY OPAL · SF/PF · BOS
98
Larry Bird
Larry Bird
6'9" · 220 lbs · 7'1" WS · 25 BADGES
99
SHOT IQ
100TH PCTL · SF
98
PASS PERCEPTION
100TH PCTL · SF
97
HELP DEFENSE IQ
99TH PCTL · SF
THE SCOUTING READ
STRENGTHS
+Shot IQ 99 — 100th percentile among SFs.
+Pass Perception 98 — 100th percentile among SFs.
+Post Control 96 — 100th percentile among SFs.
WEAKNESSES
−Vertical 50 — 2nd percentile among SFs.
−Driving Dunk 45 — 5th percentile among SFs.
−Standing Dunk 40 — 27th percentile among SFs.
TAKE HIM SOMEWHERE
Compare→ Whiteboard
STATISTICALLY SIMILAR SFSBY ATTRIBUTE PROFILE
Kawhi Leonard

Kawhi Leonard

SF/PF · TOR

96
Kevin Durant

Kevin Durant

SF/PF · OKC

96
Paul Pierce

Paul Pierce

SF/PF · BOS

92
PERCENTILE VS ALL SFS (145)
OVERALL
98
OUTSIDE
100
INSIDE
82
PLAYMAKING
93
ATHLETICISM
68
DEFENSE
98
REBOUNDING
85
| = LEAGUE MEDIAN
OVERALL — GAME TO GAME
ONE GAME OF DATA — HISTORY BUILDS EACH 2K RELEASE
CATEGORY RADAR
PLAYERSF AVG
OVR 98INS 74OUT 96ATH 79PLY 81REB 69DEF 84
BADGES — 25 TOTALFROM GET /api/players/slug/larry-bird-1985-86-boston-celtics
HALL OF FAME · 3
DeadeyeJump shots taken with a defender closing out receive less of a penalty from a shot contest.Limitless RangeExtends the range from which a player can effectively shoot three-pointers from deep.Set Shot SpecialistBoosts chances of knocking down stand-still jump shots.
GOLD · 8
Break StarterAfter grabbing a defensive rebound, deep outlet passes made up the court are more accurate. Passes must be made quickly after the defensive rebound.Float GameImproves a player's ability to make floaters.Layup MixmasterImproves a player's ability to finish fancy or acrobatic layups successfully.Post Fade PhenomImproves a player's ability to make post fades and hop shots.Post-Up PoetRaises the chances of faking or getting by the defender, as well as scoring, when performing moves in the post.Shifty ShooterImproves a player's ability to successfully make off-the-dribble, high-difficulty jump shots.Slippery Off-BallWhen attempting to get open off screens, the player more effectively navigates through traffic.Versatile VisionaryImproves a player's ability to thread and fit tight passes, including alley-oops, quickly and on time.
SILVER · 7
Bail OutPassing out of a jump shot or layup yields fewer errant passes than normal. Additionally, it helps with passing out of double teams.ChallengerImproves the effectiveness of well-timed contests against perimeter shooters.DimerWhen in the half-court, passes by Dimers to open shooters yield a shot percentage boost.GloveIncreases the ability to successfully steal from ball-handlers, or strip layup attempts.InterceptorThe frequency of successfully tipped or intercepted passes greatly increases.Strong HandleReduces the likelihood of being bothered by defenders when dribbling.UnpluckableDefenders have a tougher time poking the ball free with their steal attempts.
BRONZE · 7
Brick WallIncreases the effectiveness of screens and drains energy from opponents on physical contact.Immovable EnforcerImproves a defensive player's strength when defending ball handlers and finishers who are coming straight at them.Off-Ball PestMakes players more difficult to get past when playing off-ball, as they can grab and hold their matchup.On-Ball MenaceHounds and bodies up while defending on the perimeter.Physical FinisherImproves a player's ability to battle through contact and convert contact layups.Pick DodgerImproves a player's ability to navigate through and around screens while on defense.Post LockdownStrengthens a player's ability to effectively defend moves in the post, with an increased chance of stripping the opponent.
FULL ATTRIBUTE MATRIX — 40+ FIELDS, ALL FROM ONE CALL
OUTSIDE SCORING
SF AVG 76.1 · 98TH PCTLCLOSE SHOT96
SF AVG 76.5 · 97TH PCTLMID-RANGE SHOT96
SF AVG 75.1 · 99TH PCTLTHREE-POINT SHOT96
SF AVG 75.4 · 99TH PCTLFREE THROW89
SF AVG 78.4 · 100TH PCTLSHOT IQ99
SF AVG 65.7 · 96TH PCTLOFFENSIVE CONSISTENCY98
INSIDE SCORING
SF AVG 74.7 · 34TH PCTLDRIVING LAYUP72
SF AVG 51.8 · 27TH PCTLSTANDING DUNK40
SF AVG 70 · 5TH PCTLDRIVING DUNK45
SF AVG 50.5 · 85TH PCTLPOST HOOK70
SF AVG 62.1 · 98TH PCTLPOST FADE94
SF AVG 59.7 · 100TH PCTLPOST CONTROL96
SF AVG 61.1 · 81ST PCTLDRAW FOUL76
SF AVG 80.7 · 94TH PCTLHANDS98
PLAYMAKING
SF AVG 63.3 · 100TH PCTLPASS ACCURACY94
SF AVG 69.8 · 87TH PCTLBALL HANDLE79
SF AVG 63.1 · 51ST PCTLSPEED WITH BALL64
SF AVG 65.3 · 99TH PCTLPASS IQ95
SF AVG 52.3 · 87TH PCTLPASS VISION73
ATHLETICISM
SF AVG 69.7 · 37TH PCTLSPEED67
SF AVG 76.1 · 86TH PCTLAGILITY88
SF AVG 73.4 · 2ND PCTLVERTICAL50
SF AVG 62.3 · 55TH PCTLSTRENGTH65
SF AVG 86.9 · 85TH PCTLSTAMINA97
SF AVG 79.6 · 94TH PCTLHUSTLE98
SF AVG 82.3 · 90TH PCTLDURABILITY91
DEFENDING
SF AVG 61 · 99TH PCTLINTERIOR DEFENSE85
SF AVG 73.3 · 92ND PCTLPERIMETER DEFENSE88
SF AVG 62.9 · 87TH PCTLSTEAL75
SF AVG 49.4 · 41ST PCTLBLOCK47
SF AVG 72.1 · 99TH PCTLHELP DEFENSE IQ97
SF AVG 67.4 · 100TH PCTLPASS PERCEPTION98
SF AVG 67.2 · 100TH PCTLDEFENSIVE CONSISTENCY99
REBOUNDING
SF AVG 53.1 · 73RD PCTLOFFENSIVE REBOUND61
SF AVG 60.5 · 93RD PCTLDEFENSIVE REBOUND77
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