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'00-'01 LAKERS DEPTH CHART
←D. FISHER · 77R. FOX · 80→
GALAXY OPAL · SG/SF · LAL
98
Kobe Bryant
Kobe Bryant
6'6" · 200 lbs · 6'11" WS · 29 BADGES
98
DRIVING LAYUP
99TH PCTL · SG
98
SHOT IQ
93RD PCTL · SG
96
CLOSE SHOT
97TH PCTL · SG
THE SCOUTING READ
STRENGTHS
+Driving Layup 98 — 99th percentile among SGs.
+Close Shot 96 — 97th percentile among SGs.
+Draw Foul 92 — 97th percentile among SGs.
WEAKNESSES
−Three-Point Shot 79 — 42nd percentile among SGs.
−Standing Dunk 35 — 47th percentile among SGs.
−Pass IQ 79 — 71st percentile among SGs.
TAKE HIM SOMEWHERE
Compare→ Whiteboard
STATISTICALLY SIMILAR SGSBY ATTRIBUTE PROFILE
Michael Jordan

Michael Jordan

SG/SF · CHI

97
Michael Jordan

Michael Jordan

SG/SF · CHI

98
Michael Jordan

Michael Jordan

SG/SF · CHI

99
PERCENTILE VS ALL SGS (137)
OVERALL
98
OUTSIDE
97
INSIDE
90
PLAYMAKING
92
ATHLETICISM
95
DEFENSE
92
REBOUNDING
88
| = LEAGUE MEDIAN
OVERALL — GAME TO GAME
ONE GAME OF DATA — HISTORY BUILDS EACH 2K RELEASE
CATEGORY RADAR
PLAYERSG AVG
OVR 98INS 78OUT 92ATH 90PLY 82REB 57DEF 80
BADGES — 29 TOTALFROM GET /api/players/slug/kobe-bryant-2000-01-los-angeles-lakers
HALL OF FAME · 2
DeadeyeJump shots taken with a defender closing out receive less of a penalty from a shot contest.Shifty ShooterImproves a player's ability to successfully make off-the-dribble, high-difficulty jump shots.
GOLD · 23
Aerial WizardIncreases the ability to finish an alley-oop from a teammate or a putback finish off an offensive rebound.Ankle AssassinIncreases the ability to break down the defender or cross them up.Bail OutPassing out of a jump shot or layup yields fewer errant passes than normal. Additionally, it helps with passing out of double teams.Break StarterAfter grabbing a defensive rebound, deep outlet passes made up the court are more accurate. Passes must be made quickly after the defensive rebound.ChallengerImproves the effectiveness of well-timed contests against perimeter shooters.Float GameImproves a player's ability to make floaters.GloveIncreases the ability to successfully steal from ball-handlers, or strip layup attempts.Immovable EnforcerImproves a defensive player's strength when defending ball handlers and finishers who are coming straight at them.InterceptorThe frequency of successfully tipped or intercepted passes greatly increases.Layup MixmasterImproves a player's ability to finish fancy or acrobatic layups successfully.Lightning LaunchSpeeds up launches when attacking from the perimeter.Off-Ball PestMakes players more difficult to get past when playing off-ball, as they can grab and hold their matchup.On-Ball MenaceHounds and bodies up while defending on the perimeter.Pick DodgerImproves a player's ability to navigate through and around screens while on defense.Post Fade PhenomImproves a player's ability to make post fades and hop shots.Post-Up PoetRaises the chances of faking or getting by the defender, as well as scoring, when performing moves in the post.PosterizerIncreases the chances of throwing down a dunk on your defender.Rebound ChaserImproves a players ability to track down rebounds from farther distances than normal.Set Shot SpecialistBoosts chances of knocking down stand-still jump shots.Slippery Off-BallWhen attempting to get open off screens, the player more effectively navigates through traffic.Strong HandleReduces the likelihood of being bothered by defenders when dribbling.UnpluckableDefenders have a tougher time poking the ball free with their steal attempts.Versatile VisionaryImproves a player's ability to thread and fit tight passes, including alley-oops, quickly and on time.
SILVER · 4
Handles For DaysA player takes less of an energy hit when performing consecutive dribble moves. allowing them to chain together combos quicker and for longer periods.Limitless RangeExtends the range from which a player can effectively shoot three-pointers from deep.Paint ProdigyImproves a player's ability to quickly and efficiently score while going to work in the paint.Physical FinisherImproves a player's ability to battle through contact and convert contact layups.
FULL ATTRIBUTE MATRIX — 40+ FIELDS, ALL FROM ONE CALL
OUTSIDE SCORING
SG AVG 77.3 · 97TH PCTLCLOSE SHOT96
SG AVG 79.9 · 95TH PCTLMID-RANGE SHOT94
SG AVG 79.2 · 42ND PCTLTHREE-POINT SHOT79
SG AVG 78.6 · 78TH PCTLFREE THROW85
SG AVG 80.5 · 93RD PCTLSHOT IQ98
SG AVG 73.6 · 95TH PCTLOFFENSIVE CONSISTENCY98
INSIDE SCORING
SG AVG 78.7 · 99TH PCTLDRIVING LAYUP98
SG AVG 39.4 · 47TH PCTLSTANDING DUNK35
SG AVG 63.5 · 93RD PCTLDRIVING DUNK95
SG AVG 37.6 · 97TH PCTLPOST HOOK66
SG AVG 58.3 · 82ND PCTLPOST FADE74
SG AVG 46.3 · 87TH PCTLPOST CONTROL68
SG AVG 64.4 · 97TH PCTLDRAW FOUL92
SG AVG 84.3 · 82ND PCTLHANDS97
PLAYMAKING
SG AVG 70.9 · 73RD PCTLPASS ACCURACY78
SG AVG 76.9 · 96TH PCTLBALL HANDLE89
SG AVG 70.6 · 93RD PCTLSPEED WITH BALL86
SG AVG 72.6 · 71ST PCTLPASS IQ79
SG AVG 59.7 · 96TH PCTLPASS VISION80
ATHLETICISM
SG AVG 74.1 · 95TH PCTLSPEED88
SG AVG 77.1 · 92ND PCTLAGILITY95
SG AVG 74.2 · 84TH PCTLVERTICAL88
SG AVG 55.6 · 95TH PCTLSTRENGTH75
SG AVG 88.4 · 87TH PCTLSTAMINA98
SG AVG 82.7 · 92ND PCTLHUSTLE98
SG AVG 82.4 · 73RD PCTLDURABILITY87
DEFENDING
SG AVG 49.9 · 93RD PCTLINTERIOR DEFENSE68
SG AVG 73.6 · 92ND PCTLPERIMETER DEFENSE95
SG AVG 65.4 · 84TH PCTLSTEAL77
SG AVG 42.8 · 73RD PCTLBLOCK51
SG AVG 72.3 · 81ST PCTLHELP DEFENSE IQ85
SG AVG 68.6 · 91ST PCTLPASS PERCEPTION89
SG AVG 69 · 92ND PCTLDEFENSIVE CONSISTENCY95
REBOUNDING
SG AVG 43.4 · 88TH PCTLOFFENSIVE REBOUND55
SG AVG 50.4 · 81ST PCTLDEFENSIVE REBOUND59
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