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'00-'01 LAKERS DEPTH CHART
←D. FISHER · 77R. FOX · 80→
Kobe Bryant
GALAXY OPAL · SG/SF · LAL
98
2000-01 Los Angeles Lakers logo
Kobe Bryant
6'6" · 200 lbs · 6'11" WS · 38 BADGES
98
DRIVING LAYUP
99TH PCTL · SG
98
SHOT IQ
93RD PCTL · SG
96
CLOSE SHOT
97TH PCTL · SG
THE SCOUTING READ
STRENGTHS
+Driving Layup 98 — 99th percentile among SGs.
+Close Shot 96 — 97th percentile among SGs.
+Draw Foul 92 — 97th percentile among SGs.
WEAKNESSES
−Three-Point Shot 79 — 42nd percentile among SGs.
−Standing Dunk 35 — 47th percentile among SGs.
−Pass IQ 79 — 71st percentile among SGs.
TAKE HIM SOMEWHERE
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STATISTICALLY SIMILAR SGSBY ATTRIBUTE PROFILE
Michael Jordan

Michael Jordan

SG/SF · CHI

97
Michael Jordan

Michael Jordan

SG/SF · CHI

98
Michael Jordan

Michael Jordan

SG/SF · CHI

99
PERCENTILE VS ALL SGS (137)
OVERALL
98
OUTSIDE
97
INSIDE
90
PLAYMAKING
92
ATHLETICISM
97
DEFENSE
92
REBOUNDING
88
| = LEAGUE MEDIAN
OVERALL — GAME TO GAME
ONE GAME OF DATA — HISTORY BUILDS EACH 2K RELEASE
CATEGORY RADAR
PLAYERSG AVG
OVR 98INS 78OUT 92ATH 91PLY 82REB 57DEF 80
BADGES — 38 TOTALFROM GET /api/players/slug/kobe-bryant-2000-01-los-angeles-lakers
HALL OF FAME · 4
Arc CadenceImproves a player's ability to knock down three-point shots while on the move., including pull-up, hop, or spin shots.DeadeyeJump shots taken with a defender closing out receive less of a penalty from a shot contest.Quick TriggerImproves a player's ability to make 'No Dip' jumpshots.Smooth OperatorImproves a player's ability to knock down mid-range shots while on the move., including pull-up, hop, or spin shots.
GOLD · 28
Aerial WizardIncreases the ability to finish an alley-oop from a teammate, or a putback finish off an offensive rebound.Ankle AssassinIncreases the ability to break down the defender or cross them up.Ankle BracesLowers the likelihood of getting ankle-broken by opposing dribble moves.Bail OutPassing out of a jump shot or layup yields fewer errant passes than normal. Additionally, helps passing out of double teams.Break StarterAfter grabbing a defensive board, deep outlet passes made up the court are more accurate. Passes must be made quickly following the defensive rebound.ChallengerImproves effectiveness of well-timed contests against perimeter shooters.CrasherBoosts a player's ability to track down or grab rebounds on the offensive end.Float GameImproves a player's ability to make floaters.GloveIncreases the ability to successfully steal from ball-handlers, or strip layup attempts.Immovable EnforcerImproves a defensive player's strength when defending ball handlers and finishers who are coming straight at them.InterceptorThe frequency of successfully tipped or intercepted passes greatly increases.Layup MixmasterImproves a player's ability to finish fancy or acrobatic layups successfully.Lightning LaunchSpeeds up launches when attacking from the perimeter.Off-Ball PestMakes players more difficult to get past when playing off-ball, as they can grab and hold their matchup.PaceRaises the speed of the ball handler when sprinting.Pick DodgerImproves a player's ability to navigate through and around screens while on defense.PosterizerIncreases the chances of throwing down a dunk on your defender.Post Fade PhenomImproves a player's ability to make post fades and hop shots.Post LockdownStrengthens a player's ability to effectively defend moves in the post, with an increased chance at stripping the opponent.SeatbeltBoosts body-up defense effectiveness, making it easier to clamp opponents and disrupt their drive path.Set and FireApplies a shooting boost to three-point attempts when the user's feet are completely set.Slippery Off-BallWhen attempting to get open off screens, the player more effectively navigates through traffic.Static MiddyApplies a shooting boost to stand-still mid-range shots.Strong HandleReduces the likelihood of being bothered by defenders when dribbling.Sync SnatcherGives an additional vertical and rebounding boost when perfectly timing the jump.UnpluckableDefenders have a tougher time poking the ball free with their steal attempts.Versatile VisionaryImproves a player's ability to thread and fit tight passes, including alley-oops, quickly and on time.Work HorseIncreases player speed and agility when chasing down loose balls.
SILVER · 6
FlashSpeeds up movement without the ball while in transition on offense or defense.Ghost StepperIncreases the effectiveness on step-through layups or other close-range shots that come after a fake.Handles For DaysA player takes less of an energy hit when performing consecutive dribble moves, allowing them to chain together combos quicker and for longer periods of time.Limitless RangeExtends the range from which a player can shoot three-pointers effectively from deep.Paint ProdigyImproves a player's ability to quickly and efficiently score while going to work in the paint.Physical FinisherImproves a player's ability to battle through contact and convert contact layups.
FULL ATTRIBUTE MATRIX — 40+ FIELDS, ALL FROM ONE CALL
OUTSIDE SCORING
SG AVG 77.3 · 97TH PCTLCLOSE SHOT96
SG AVG 79.9 · 95TH PCTLMID-RANGE SHOT94
SG AVG 79.2 · 42ND PCTLTHREE-POINT SHOT79
SG AVG 78.6 · 78TH PCTLFREE THROW85
SG AVG 80.5 · 93RD PCTLSHOT IQ98
SG AVG 73.6 · 95TH PCTLOFFENSIVE CONSISTENCY98
INSIDE SCORING
SG AVG 78.7 · 99TH PCTLDRIVING LAYUP98
SG AVG 39.4 · 47TH PCTLSTANDING DUNK35
SG AVG 63.5 · 93RD PCTLDRIVING DUNK95
SG AVG 37.6 · 97TH PCTLPOST HOOK66
SG AVG 58.3 · 82ND PCTLPOST FADE74
SG AVG 46.3 · 87TH PCTLPOST CONTROL68
SG AVG 64.4 · 97TH PCTLDRAW FOUL92
SG AVG 84.3 · 82ND PCTLHANDS97
PLAYMAKING
SG AVG 70.9 · 73RD PCTLPASS ACCURACY78
SG AVG 76.9 · 96TH PCTLBALL HANDLE89
SG AVG 70.6 · 93RD PCTLSPEED WITH BALL86
SG AVG 72.6 · 71ST PCTLPASS IQ79
SG AVG 59.7 · 96TH PCTLPASS VISION80
ATHLETICISM
SG AVG 74.1 · 95TH PCTLSPEED88
SG AVG 77.1 · 92ND PCTLAGILITY95
SG AVG 74.2 · 84TH PCTLVERTICAL88
SG AVG 55.6 · 95TH PCTLSTRENGTH75
SG AVG 88.4 · 87TH PCTLSTAMINA98
SG AVG 82.7 · 92ND PCTLHUSTLE98
SG AVG 82.4 · 89TH PCTLDURABILITY92
DEFENDING
SG AVG 49.9 · 93RD PCTLINTERIOR DEFENSE68
SG AVG 73.6 · 92ND PCTLPERIMETER DEFENSE95
SG AVG 65.4 · 84TH PCTLSTEAL77
SG AVG 42.8 · 73RD PCTLBLOCK51
SG AVG 72.3 · 81ST PCTLHELP DEFENSE IQ85
SG AVG 68.6 · 91ST PCTLPASS PERCEPTION89
SG AVG 69 · 92ND PCTLDEFENSIVE CONSISTENCY95
REBOUNDING
SG AVG 43.4 · 88TH PCTLOFFENSIVE REBOUND55
SG AVG 50.4 · 81ST PCTLDEFENSIVE REBOUND59
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