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SPURS DEPTH CHART
←J. CHAMPAGNIE · 82L. KORNET · 78→
EMERALD · SG/SF · SAS
81
Keldon Johnson
Keldon Johnson
6'6" · 220 lbs · 6'9" WS · 8 BADGES
97
CLOSE SHOT
92ND PCTL · SG
87
DRIVING LAYUP
88TH PCTL · SG
83
MID-RANGE SHOT
72ND PCTL · SG
THE SCOUTING READ
STRENGTHS
+Standing Dunk 65 — 99th percentile among SGs.
+Offensive Rebound 62 — 98th percentile among SGs.
+Defensive Rebound 67 — 97th percentile among SGs.
WEAKNESSES
−Pass Vision 36 — 14th percentile among SGs.
−Block 35 — 15th percentile among SGs.
−Steal 38 — 17th percentile among SGs.
TAKE HIM SOMEWHERE
Compare→ Whiteboard
STATISTICALLY SIMILAR SGSBY ATTRIBUTE PROFILE
Ace Bailey

Ace Bailey

SG/SF · UTA

81
Bennedict Mathurin

Bennedict Mathurin

SG/SF · LAC

82
Cedric Coward

Cedric Coward

SG/SF · MEM

80
PERCENTILE VS ALL SGS (105)
OVERALL
77
OUTSIDE
72
INSIDE
96
PLAYMAKING
42
ATHLETICISM
78
DEFENSE
59
REBOUNDING
100
| = LEAGUE MEDIAN
OVERALL — GAME TO GAME
80 — EMERALD2K202K222K242K27
+9 ACROSS 8 GAMES · GET /api/players/slug/keldon-johnson
CATEGORY RADAR
PLAYERSG AVG
OVR 81INS 72OUT 82ATH 80PLY 67REB 65DEF 59
BADGES — 8 TOTALFROM GET /api/players/slug/keldon-johnson
GOLD · 2
Pogo StickAllows players to quickly recover and go back up for another jump upon landing. This could be after a rebound, block attempt, or even jump shot.Rebound ChaserImproves a players ability to track down rebounds from farther distances than normal.
SILVER · 3
High-Flying DenierBoosts the speed and leaping ability of a defensive player in anticipation of a block attempt.Physical FinisherImproves a player's ability to battle through contact and convert contact layups.Slippery Off-BallWhen attempting to get open off screens, the player more effectively navigates through traffic.
BRONZE · 3
DeadeyeJump shots taken with a defender closing out receive less of a penalty from a shot contest.Off-Ball PestMakes players more difficult to get past when playing off-ball, as they can grab and hold their matchup.Set Shot SpecialistBoosts chances of knocking down stand-still jump shots.
FULL ATTRIBUTE MATRIX — 40+ FIELDS, ALL FROM ONE CALL
OUTSIDE SCORING
SG AVG 82.4 · 92ND PCTLCLOSE SHOT97
SG AVG 77.2 · 72ND PCTLMID-RANGE SHOT83
SG AVG 79.8 · 53RD PCTLTHREE-POINT SHOT81
SG AVG 80.7 · 42ND PCTLFREE THROW80
SG AVG 72 · 60TH PCTLSHOT IQ75
SG AVG 65.7 · 66TH PCTLOFFENSIVE CONSISTENCY75
INSIDE SCORING
SG AVG 78.4 · 88TH PCTLDRIVING LAYUP87
SG AVG 37.6 · 99TH PCTLSTANDING DUNK65
SG AVG 71.3 · 61ST PCTLDRIVING DUNK75
SG AVG 40.5 · 95TH PCTLPOST HOOK59
SG AVG 47.3 · 94TH PCTLPOST FADE62
SG AVG 44.6 · 93RD PCTLPOST CONTROL62
SG AVG 55.6 · 82ND PCTLDRAW FOUL70
SG AVG 83 · 91ST PCTLHANDS95
PLAYMAKING
SG AVG 71.6 · 60TH PCTLPASS ACCURACY74
SG AVG 76.6 · 64TH PCTLBALL HANDLE79
SG AVG 73.9 · 37TH PCTLSPEED WITH BALL73
SG AVG 72.2 · 56TH PCTLPASS IQ74
SG AVG 51.7 · 14TH PCTLPASS VISION36
ATHLETICISM
SG AVG 78.7 · 36TH PCTLSPEED76
SG AVG 79.6 · 40TH PCTLAGILITY78
SG AVG 77.4 · 25TH PCTLVERTICAL71
SG AVG 53.7 · 96TH PCTLSTRENGTH70
SG AVG 86.8 · 73RD PCTLSTAMINA90
SG AVG 80.6 · 97TH PCTLHUSTLE95
SG AVG 80.8 · 39TH PCTLDURABILITY80
DEFENDING
SG AVG 48.3 · 91ST PCTLINTERIOR DEFENSE67
SG AVG 69.5 · 67TH PCTLPERIMETER DEFENSE73
SG AVG 51.4 · 17TH PCTLSTEAL38
SG AVG 45.4 · 15TH PCTLBLOCK35
SG AVG 66.4 · 59TH PCTLHELP DEFENSE IQ69
SG AVG 64.1 · 52ND PCTLPASS PERCEPTION64
SG AVG 57.4 · 67TH PCTLDEFENSIVE CONSISTENCY65
REBOUNDING
SG AVG 40.9 · 98TH PCTLOFFENSIVE REBOUND62
SG AVG 51.9 · 97TH PCTLDEFENSIVE REBOUND67
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