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A-T CELTICS DEPTH CHART
←P. PIERCE · 94R. PARISH · 93→
DIAMOND · SF/PF · BOS
94
Jayson Tatum
Jayson Tatum
6'8" · 210 lbs · 6'10" WS · 25 BADGES
97
DRAW FOUL
95TH PCTL · SF
95
SHOT IQ
32ND PCTL · SF
90
PASS PERCEPTION
79TH PCTL · SF
THE SCOUTING READ
STRENGTHS
+Draw Foul 97 — 95th percentile among SFs.
+Interior Defense 81 — 85th percentile among SFs.
+Ball Handle 86 — 84th percentile among SFs.
WEAKNESSES
−Standing Dunk 50 — 30th percentile among SFs.
−Shot IQ 95 — 32nd percentile among SFs.
−Offensive Rebound 51 — 34th percentile among SFs.
TAKE HIM SOMEWHERE
Compare→ Whiteboard
STATISTICALLY SIMILAR SFSBY ATTRIBUTE PROFILE
Kawhi Leonard

Kawhi Leonard

SF/PF · TOR

96
Jimmy Butler

Jimmy Butler

SF/SG · MIA

93
Vince Carter

Vince Carter

SF/SG · TOR

96
PERCENTILE VS ALL SFS (89)
OVERALL
76
OUTSIDE
61
INSIDE
70
PLAYMAKING
74
ATHLETICISM
65
DEFENSE
78
REBOUNDING
50
| = LEAGUE MEDIAN
OVERALL — GAME TO GAME
ONE GAME OF DATA — HISTORY BUILDS EACH 2K RELEASE
CATEGORY RADAR
PLAYERSF AVG
OVR 94INS 82OUT 90ATH 85PLY 79REB 67DEF 82
BADGES — 25 TOTALFROM GET /api/players/slug/jayson-tatum-all-time-boston-celtics
GOLD · 1
Shifty ShooterImproves a player's ability to successfully make off-the-dribble, high-difficulty jump shots.
SILVER · 12
ChallengerImproves the effectiveness of well-timed contests against perimeter shooters.DeadeyeJump shots taken with a defender closing out receive less of a penalty from a shot contest.Float GameImproves a player's ability to make floaters.Handles For DaysA player takes less of an energy hit when performing consecutive dribble moves. allowing them to chain together combos quicker and for longer periods.Immovable EnforcerImproves a defensive player's strength when defending ball handlers and finishers who are coming straight at them.Layup MixmasterImproves a player's ability to finish fancy or acrobatic layups successfully.Limitless RangeExtends the range from which a player can effectively shoot three-pointers from deep.Off-Ball PestMakes players more difficult to get past when playing off-ball, as they can grab and hold their matchup.On-Ball MenaceHounds and bodies up while defending on the perimeter.Physical FinisherImproves a player's ability to battle through contact and convert contact layups.Pogo StickAllows players to quickly recover and go back up for another jump upon landing. This could be after a rebound, block attempt, or even jump shot.PosterizerIncreases the chances of throwing down a dunk on your defender.
BRONZE · 12
Aerial WizardIncreases the ability to finish an alley-oop from a teammate or a putback finish off an offensive rebound.Bail OutPassing out of a jump shot or layup yields fewer errant passes than normal. Additionally, it helps with passing out of double teams.Break StarterAfter grabbing a defensive rebound, deep outlet passes made up the court are more accurate. Passes must be made quickly after the defensive rebound.High-Flying DenierBoosts the speed and leaping ability of a defensive player in anticipation of a block attempt.InterceptorThe frequency of successfully tipped or intercepted passes greatly increases.Lightning LaunchSpeeds up launches when attacking from the perimeter.Paint ProdigyImproves a player's ability to quickly and efficiently score while going to work in the paint.Pick DodgerImproves a player's ability to navigate through and around screens while on defense.Post Fade PhenomImproves a player's ability to make post fades and hop shots.Post-Up PoetRaises the chances of faking or getting by the defender, as well as scoring, when performing moves in the post.Set Shot SpecialistBoosts chances of knocking down stand-still jump shots.Slippery Off-BallWhen attempting to get open off screens, the player more effectively navigates through traffic.
FULL ATTRIBUTE MATRIX — 40+ FIELDS, ALL FROM ONE CALL
OUTSIDE SCORING
SF AVG 89.1 · 36TH PCTLCLOSE SHOT88
SF AVG 88.1 · 34TH PCTLMID-RANGE SHOT85
SF AVG 81.8 · 72ND PCTLTHREE-POINT SHOT87
SF AVG 82.4 · 62ND PCTLFREE THROW85
SF AVG 94 · 32ND PCTLSHOT IQ95
SF AVG 93.7 · 79TH PCTLOFFENSIVE CONSISTENCY98
INSIDE SCORING
SF AVG 87.7 · 48TH PCTLDRIVING LAYUP88
SF AVG 58.8 · 30TH PCTLSTANDING DUNK50
SF AVG 79.7 · 57TH PCTLDRIVING DUNK85
SF AVG 64.8 · 65TH PCTLPOST HOOK74
SF AVG 76.3 · 69TH PCTLPOST FADE84
SF AVG 73.9 · 75TH PCTLPOST CONTROL83
SF AVG 82.6 · 95TH PCTLDRAW FOUL97
SF AVG 91.4 · 81ST PCTLHANDS98
PLAYMAKING
SF AVG 74.7 · 65TH PCTLPASS ACCURACY78
SF AVG 79.3 · 84TH PCTLBALL HANDLE86
SF AVG 75 · 59TH PCTLSPEED WITH BALL79
SF AVG 80.7 · 63RD PCTLPASS IQ84
SF AVG 66.4 · 60TH PCTLPASS VISION70
ATHLETICISM
SF AVG 79.9 · 56TH PCTLSPEED82
SF AVG 83.1 · 75TH PCTLAGILITY88
SF AVG 81.2 · 52ND PCTLVERTICAL83
SF AVG 70.5 · 49TH PCTLSTRENGTH71
SF AVG 95.1 · 37TH PCTLSTAMINA95
SF AVG 88.8 · 88TH PCTLHUSTLE98
SF AVG 84.1 · 33RD PCTLDURABILITY80
DEFENDING
SF AVG 69.2 · 85TH PCTLINTERIOR DEFENSE81
SF AVG 82.7 · 71ST PCTLPERIMETER DEFENSE88
SF AVG 69.6 · 66TH PCTLSTEAL75
SF AVG 54.8 · 79TH PCTLBLOCK66
SF AVG 83.8 · 72ND PCTLHELP DEFENSE IQ89
SF AVG 80.1 · 79TH PCTLPASS PERCEPTION90
SF AVG 82.7 · 50TH PCTLDEFENSIVE CONSISTENCY85
REBOUNDING
SF AVG 61 · 34TH PCTLOFFENSIVE REBOUND51
SF AVG 70.8 · 75TH PCTLDEFENSIVE REBOUND82
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