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A-T CLIPPERS DEPTH CHART
←L. ODOM · 82R. SMITH · 88→
Chris Paul
DIAMOND · PG/N · LAC
93
All-Time Los Angeles Clippers logo
Chris Paul
6'0" · 175 lbs · 6'4" WS · 28 BADGES
97
CLOSE SHOT
96TH PCTL · PG
96
PASS PERCEPTION
93RD PCTL · PG
95
PASS ACCURACY
80TH PCTL · PG
THE SCOUTING READ
STRENGTHS
+Close Shot 97 — 96th percentile among PGs.
+Pass Perception 96 — 93rd percentile among PGs.
+Defensive Rebound 63 — 87th percentile among PGs.
WEAKNESSES
−Shot IQ 85 — 18th percentile among PGs.
−Draw Foul 71 — 21st percentile among PGs.
−Speed With Ball 84 — 22nd percentile among PGs.
TAKE HIM SOMEWHERE
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STATISTICALLY SIMILAR PGSBY ATTRIBUTE PROFILE
Louie Dampier

Louie Dampier

PG/SG · SAS

89
Dennis Johnson

Dennis Johnson

PG/SG · PHX

94
Walt Frazier

Walt Frazier

PG/SG · NYK

97
PERCENTILE VS ALL PGS (108)
OVERALL
75
OUTSIDE
80
INSIDE
40
PLAYMAKING
74
ATHLETICISM
40
DEFENSE
80
REBOUNDING
69
| = LEAGUE MEDIAN
OVERALL — GAME TO GAME
ONE GAME OF DATA — HISTORY BUILDS EACH 2K RELEASE
CATEGORY RADAR
PLAYERPG AVG
OVR 93INS 57OUT 91ATH 81PLY 92REB 50DEF 78
HOVER OR ARROW THROUGH A CATEGORY
BADGES — 28 TOTALFROM GET /api/players/slug/chris-paul-all-time-los-angeles-clippers
HALL OF FAME · 2
Float GameImproves a player's ability to make floaters.GloveIncreases the ability to successfully steal from ball-handlers, or strip layup attempts.
GOLD · 15
Ankle AssassinIncreases the ability to break down the defender or cross them up.Ankle BracesLowers the likelihood of getting ankle-broken by opposing dribble moves.Bail OutPassing out of a jump shot or layup yields fewer errant passes than normal. Additionally, helps passing out of double teams.Break StarterAfter grabbing a defensive board, deep outlet passes made up the court are more accurate. Passes must be made quickly following the defensive rebound.DimerBoosts the shot percentage for open teammates after catching a pass.Handles For DaysA player takes less of an energy hit when performing consecutive dribble moves, allowing them to chain together combos quicker and for longer periods of time.Immovable EnforcerImproves a defensive player's strength when defending ball handlers and finishers who are coming straight at them.InterceptorThe frequency of successfully tipped or intercepted passes greatly increases.Layup MixmasterImproves a player's ability to finish fancy or acrobatic layups successfully.Lightning LaunchSpeeds up launches when attacking from the perimeter.Mini MarksmanElevates the likelihood of making shots over taller defenders.PaceRaises the speed of the ball handler when sprinting.Pick DodgerImproves a player's ability to navigate through and around screens while on defense.SeatbeltBoosts body-up defense effectiveness, making it easier to clamp opponents and disrupt their drive path.Versatile VisionaryImproves a player's ability to thread and fit tight passes, including alley-oops, quickly and on time.
SILVER · 9
Arc CadenceImproves a player's ability to knock down three-point shots while on the move., including pull-up, hop, or spin shots.ChallengerImproves effectiveness of well-timed contests against perimeter shooters.DeadeyeJump shots taken with a defender closing out receive less of a penalty from a shot contest.Quick TriggerImproves a player's ability to make 'No Dip' jumpshots.Set and FireApplies a shooting boost to three-point attempts when the user's feet are completely set.Smooth OperatorImproves a player's ability to knock down mid-range shots while on the move., including pull-up, hop, or spin shots.Static MiddyApplies a shooting boost to stand-still mid-range shots.Strong HandleReduces the likelihood of being bothered by defenders when dribbling.UnpluckableDefenders have a tougher time poking the ball free with their steal attempts.
BRONZE · 2
Off-Ball PestMakes players more difficult to get past when playing off-ball, as they can grab and hold their matchup.Work HorseIncreases player speed and agility when chasing down loose balls.
FULL ATTRIBUTE MATRIX — 40+ FIELDS, ALL FROM ONE CALL
OUTSIDE SCORING
PG AVG 87.1 · 96TH PCTLCLOSE SHOT97
PG AVG 86.8 · 81ST PCTLMID-RANGE SHOT93
PG AVG 82.6 · 68TH PCTLTHREE-POINT SHOT86
PG AVG 83.6 · 83RD PCTLFREE THROW89
PG AVG 91.9 · 18TH PCTLSHOT IQ85
PG AVG 90.5 · 57TH PCTLOFFENSIVE CONSISTENCY95
INSIDE SCORING
PG AVG 90.3 · 56TH PCTLDRIVING LAYUP92
PG AVG 29 · 39TH PCTLSTANDING DUNK25
PG AVG 48.8 · 23RD PCTLDRIVING DUNK27
PG AVG 39.5 · 63RD PCTLPOST HOOK40
PG AVG 53.6 · 52ND PCTLPOST FADE55
PG AVG 45.7 · 60TH PCTLPOST CONTROL48
PG AVG 79.6 · 21ST PCTLDRAW FOUL71
PG AVG 90.8 · 63RD PCTLHANDS95
PLAYMAKING
PG AVG 89.7 · 80TH PCTLPASS ACCURACY95
PG AVG 90.2 · 80TH PCTLBALL HANDLE94
PG AVG 88.6 · 22ND PCTLSPEED WITH BALL84
PG AVG 91.2 · 74TH PCTLPASS IQ95
PG AVG 86.1 · 76TH PCTLPASS VISION93
ATHLETICISM
PG AVG 88.1 · 23RD PCTLSPEED84
PG AVG 86.1 · 80TH PCTLAGILITY93
PG AVG 79.9 · 37TH PCTLVERTICAL78
PG AVG 56.5 · 51ST PCTLSTRENGTH58
PG AVG 94.1 · 56TH PCTLSTAMINA95
PG AVG 88.7 · 29TH PCTLHUSTLE85
PG AVG 84.6 · 6TH PCTLDURABILITY77
DEFENDING
PG AVG 46.5 · 82ND PCTLINTERIOR DEFENSE65
PG AVG 81.9 · 86TH PCTLPERIMETER DEFENSE93
PG AVG 75.5 · 71ST PCTLSTEAL85
PG AVG 42 · 24TH PCTLBLOCK32
PG AVG 81 · 56TH PCTLHELP DEFENSE IQ82
PG AVG 81.5 · 93RD PCTLPASS PERCEPTION96
PG AVG 78.9 · 76TH PCTLDEFENSIVE CONSISTENCY90
REBOUNDING
PG AVG 41.8 · 47TH PCTLOFFENSIVE REBOUND37
PG AVG 52.5 · 87TH PCTLDEFENSIVE REBOUND63
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